My goal is to empower people to invent innovative Internet of Things (IoT) products and services to serve human’s needs and desires. My current research investigates the development of tools and methods for collaborative ideation and rapid prototyping of IoT ecologies.
I’m building platforms to accelerate development of smart objects and hybrid games. I’m investigating how to apply IoT technology for smart and sustainable cities, future banking services and lifelong learning experiences. As associate researcher of Socratic EU-project I explore how to use technology to foster social innovation processes.
Design science lies at the core of my research approach. I use human-centric methods to understand problems and opportunities for specific domains. I instaurate a creative dialogue among different stakeholders to elicit requirements and lead design explorations. I rapidily turn concepts into physical prototypes by designing and implementing embedded hardware systems, software modules and ecologies; augmenting and hacking everyday things. I evaluate results with quantitative and qualitative methods.
In my recent past I developed tools to support collaboration and learning in the workplace for the MIRROR project using wearable computers, augmented reality and hybrid board games.